Microsoft Treasure Hunt – Specific Patterns

Microsoft Treasure Hunt Strategy Guide

Specific patterns

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In the preceding example we cannot fully decide where the traps are, but no combination of traps results in one being in the indicated square. It’s safe to expose.

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In the preceding example the block to the upper right right of the 3 is a trap, and the other two are not. There must be a barrier at the top for the strategy to apply.

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In the preceding, the top two squares must be traps, and the other not.

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In the preceding the square to the lower right of the 3 is a trap. The other two squares are not determined.

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In the preceding the top square must be a trap, and the bottom square safe. The middle two cannot be determined.

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In this opening scene from level 47, all that is known is that the squares immediately above and to the left of the lower-right corner square are safe. Opening up those two squares give this:

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As you might expect, nothing further is possible through logic. To proceed, a map, pickaxe or dynamite is necessary, or risk losing a life.

Here’s a difficult one that you might think gives no help:

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However, through trial and error on paper, it turns out that the bottom 2 squares on the right must be safe and the square to the right of the top 4 is a trap. Here’s what it looks like:

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We can see now that all the covered squares around the 2 are safe, including the 3 below not shown. Quite a large area can be cleared based on finding this small breakthrough.

One Response to Microsoft Treasure Hunt – Specific Patterns

  1. m troiano says:

    Game stinks…..they do not give you enough merits to work with!!!

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